Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Faction. Show all posts
Showing posts with label Faction. Show all posts
Vogtoth of the Caverns
Assault
Unique
Attack: 750
Defense: 250

SKILLS' VALUE: 10 average damage + 0.6 avg / enemy Structure + 1 dmg/ enemy reinforcement + 1.4 avg. Structure jams.

Acquired through the Factions with 500 L9 Tokens.

Cave In: 70% chance to deal 0.7 - 1 damage for every enemy Structure (0.6 avg dmg/Structure) and jam up two enemy Structures.

Infernal Blast: 100% rate deals 5 - 15 damage (10 avg dmg), and deals 1 avg damage for each enemy reinforced unit.

Test in Beta (400, 544 & 772 hits
1 Vogtoth of the Caverns --jam-- 750 1088 145.07% (jam 2 structures)
1 Vogtoth of the Caverns Cave-in 750 544 72.53% 7 10 6.13 (Bassed on 10 enemy structures)
1 Vogtoth of the Caverns Infernal Blast 772 772 100% 5 15 9.92 (without blitz)



1 Vogtoth of the Caverns Cave-in 400 281 70.25% 8 13 7.46
1 Vogtoth of the Caverns Infernal Blast 400 400 100% 13 28 20.4
Furion
Assault
Unique
Robotic

Beta tested
Attack: 750
Defense: 250

SKILLS' VALUE: 24.5 average damage.

Acquired through the Faction Collection with 500 L9 Tokens.

Magmatic Fury: 70% chance to deal 18 - 52 damage (24.5 avg dmg)

Beta tested on 750 hits:
1 Furion Magmatic Fury 750 535 71.33% 18 52 25.21
T-4 Medivac
Assault

Unique
Armored
Tested on 1,000 hits
Attack: 60
Defense: 70

SKILLS' VALUE: 17.5 average heal & 1.4 avg reinfirced Infantry units.

Acquired through the Faction Collections with 200 L8 Faction Tokens

Medidrop: 70% chance to heal 25 and bring 2 infantry units into battle.

TEST IN GAME:
1T-4 Medivac--reinforce--10001260126%
1T-4 MedivacMedidrop100071271.2%42515.45
Turretdude.jpg
Gatling Gun
Epic and Faction Reinforcement
Attack: 75
Defense: 75

SKILLS' VALUE: 10 average epic damage (PvE) and Faction Battles.

Acquired as reinforcement during the Hatchling Swarn, Chimera, Tremor Wyrm, Xeno Mothership, Kraken, Titan, Cataclysm, Behemoth, Sentinel, Asphodel Vanguard and Typhon Epic Bosses events once filled with 20 players or into Faction Battles once the Faction reachs 25% member slots filled.

Gatling Blast: 50% chance to deal 10-30 damage (10 avg dmg)
Giantartillery.jpg
Rail Cannon
Epic and Faction Reinforcement
Attack: 150
Defense: 100

SKILLS' VALUE: 14.75 average epic damage (PvE) and Faction Battles.

Acquired as reinforcement during the Chimera, Tremor Wyrm, Xeno Mothership, Cataclysm, Behemoth, Sentinel and Asphodel Vanguard Epic Bosses events once filled with 100-150 players or into Faction Battles once the Faction reachs 50% member slots filled.

Thunderous Blast: 50% chance to deal 15-44 damage (14.75 avg dmg)


Airboat.jpg
Xeno Bomber
Epic and Faction Reinforcement

Attack: 200
Defense: 200

SKILLS' VALUE: 17 average damage (PvE & Factions).

Acquired as reinforcement during Tremor Wyrm and Xeno Mothership Epic Boss events once filled with 300 players and in Faction Battles once your Faction has 75%+ member spots filled.

Cascade Bomb: 50% chance to deal 17-52 damage (17 avg dmg)
Stagger Shooter
Assault
Robotic
Attack: 60
Defense: 70

SKILLS' VALUE: 4 avg damage

Acquired through the Faction collection.

Twinshot: 40% chance to deal 3-7 damage (2 avg dmg)

Bulletrage: 50% chance to flurry 4 times for 1 damage (2 avg dmg)
Centurian
Assault
Unique
Armored
Attack: 150
Defense: 150

SKILLS' VALUE: 7.2 avg damage & 15% avg reduction on the boosted enemy defense.

Acquired through the Faction collection.

Detect Vulnerability: 60% chance to deal 6-18 damage (7.2 avg dmg) and reduce boosted enemy defense by 25%
Zander
Commander
Unique
Attack: 200
Defense: 300
Force: Health increased by 400

SKILLS' VALUE: 12 avg damage & 0.6 avg Assault reinforced & 15% avg enemy attack decreased.

Acquired through the Faction collection.

Ambush: 60% chance to deal 5-15 damage (6 avg dmg) and bring an Assault unit into battle

High Ground: 60% chance to deal 5-15 damage (6 avg dmg) and decrease boosted enemy attack by 25%

NOTES:
Zander had before get his skills changed, two defensive procs:
The enemy attack reduction by 25% that still getting and a defensive boost of +25% into the Ambush skill, now switched into an Assault reinforcement and heaviest damage.
Syphon Prototype
Assault
Unique
Flying
Attack: 400
Defense: 100

SKILLS' VALUE: 4.5 avg damage & 0.8 avg Commander reinforced & 0.5 counter-jam

Acquired through the Faction collection.

Reinforce: 80% chance to bring another Commander into battle.

Evasion: 50% chance to prevent an unit from being jammed.

Aerial Assault: 50% chance to deal 3 (2-4) flurry damage (4.5 avg dmg.)
Svetlana
Commander
Unique
Attack: 300
Defense: 200
Force: Health increased by 400

SKILLS' VALUE: 11 average damage & 1.2 avg Robotic jams

Acquired through the Faction collection.

Synthetic Override: 60% chance to deal 9-27 damage (11 avg dmg) and jams 2 Robotic enemy units.




Mammoth Tank

Assault
Unique
Armored

Attack: 90
Defense: 90

SKILLS'  VALUE: 19.2 avg epic damage (PvE)

Acquired as a faction reward. It requires 50  L1 and 50 L2 faction tokens.

Gun Siege: 60% chance to deal 10-30 epic damage (12 avg dmg)

Siege Shatter: 40% chance to 3 flurries for 3-9 epic damage (7.2 avg dmg)

Boosted by Ragnarok and Equalizer, this unit can deal an 26.26 average boosted damage

NOTE: Check the Epic Assault units Table to compare with other units.

Daedalus

Commander
Unique

Attack: 350
Defense: 250
Force: Health increased by 250

SKILLS'  VALUE: 6.75 avg damage + 1.05 damage  /each Flying & 9 avg heal (PvP or PvE) 

Acquired as Faction unit with 200 L7 Tokens.

Anti-Air: 50% chance to deal 1.6 - 2.6 damage for each Flying enemy unit (1.05 avg dmg/Flying)

Redemption: 45% chance to deal 8-22 damage (6.75 avg dmg) and to heal 20 (9 avg heal).

Disposer

Assault
Repeteable
Robotic
Xeno
Attack: 80
Defense: 80

SKILLS' VALUE: 6.4 avg damage.

Acquired as Faction unit with 150 L7 Tokens.

Skyshards: 80% chance to deal 4-12 damage (6.4 avg dmg).

NOTE:
As repeteable unit and sharing type with Robotic and Xeno, can be a superboost for the combined heal of: Octane + Aiko + Vyander + Xeno Pylon

COMPARATIVE between combined damage against Xeno & Robotic versus combined heal.

Gungnir: 0.75 average damage against Xeno
Neutrino Generator: 1.25 average damage against Robotic
TOTAL AVG DAMAGE: Against combined Xeno & Robotic: 2

Aiko: 0.5 average heal by Robotic unit
Octane: 0.5 average heal by Robotic unit
Vyander: 0.75 average heal by Xeno unit
Enclave Pylon: 1 average heal by Xeno unit
TOTAL AVG HEAL: By combined Xeno & Robotic: 2.75

Average damage:    Vs.    Average Heal: 2.75

Rancor

Assault
Unique
Armored
Bloodthirsty

Attack: 800
Defense: 100

SKILLS'  VALUE: 8.3 avg damage & 0.5 avg Assault jam (PvP or PvE)

Devastation: 50% chance to jam an assault unit and deal 8-24 damage (8.3 avg dmg)


Praetor

Assault
Unique
Armored
Righteous

Attack: 250
Defense: 600

SKILLS'  VALUE: 9.1 avg damage & 0.6 avg Righteous units reinforced

Acquired through the Faction collection

Guardian Lance: 65% chance to deal 7-21 damage (9.1 avg dmg)

Sanctity: 30% chance to bring two rigtheous units into battle.

NOTE:

There are some units sharing the “Guardian Lance” skill. While this skill always has the same range damage (7-21) each unit has a different proc rate on it. The best proc rate is for Sidewinder (90%) making the skill more dangerous depending the unit.

Sidewinder

Assault
Unique
Armored
Tested on 1,000 hits

Attack: 90
Defense: 90

SKILLS'  VALUE: 12.6 avg damage

Acquired as faction reward. Requires 60 L1 Faction Tokens.

Guardian Lance: 90% chance to deal 7-21 damage (12.6 avg dmg).

TEST IN GAME:
1SidewinderGuardian Lance100089689.6%72112.36


NOTE:

There are some units sharing the “Guardian Lance” skill. While this skill always has the same range damage (7-21) each unit has a different proc rate on it. The best proc rate is for Sidewinder (90%) making the skill more dangerous depending the unit.