Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Attack Boost. Show all posts
Showing posts with label Attack Boost. Show all posts
Marauder.jpg
Marauder
Assault
Armored
War Chip outdated unit
Attack: 30
Defense: 20

SKILLS' VALUE: 0.8 average damage & 2% average Assault Attack boosted.

Acquired through the War Chip Archive.

Onslaught: 40% chance to deal 1-3 damage (0.8 avg dmg) and increase attack of Assault units by 5%.
Gunner.jpg
Exosoldier
Assault
Robotic
Infantry
War Chip outdated unit
Attack: 14
Defense: 20
Force: Health increased by 20

SKILLS' VALUE: 0.3 average damage & 1.5% Attack & Defense Boost

Acquired through the War Chip collection.

Cover Fire: 30% chance to deal 0-2 damage (0.3 avg dmg) and increase total Attack and Defense power by 5% (+1.5% Attack & Defense Boost)
Slaughterhouse.jpg
Asylum
Structure
Bloodthirsty
Attack: 30
Defense: 20

SKILLS' VALUE: 0.6 average damage & 4.5% avg Bloodthirsty Attack raised.

Acquired thorugh the War Chip Archive.

Insanity: Chance to cause 1-3 damage (0.6 avg dmg) and increase Attack of Bloodthirsty units by 15%.

NOTE:
This unit was released the Halloween 2009 with Dementia and Vampire
Dutch.jpg
Thadius
Commander
Unique
Attack: 24
Defense: 16
Force: Health increased by 100

SKILLS' VALUE: 0.4 avg damage & 0.15 avg Infantry jam & 0.5% avg attack and defense raised.

Acquired as 15% mission drop during "Assault the Arctis" in the Arctis location

Sniper Shot: 15% chance to deal 1-3 damage (0.3 avg dmg) and jam an enemy Infantry unit.

Cover Fire: 10% chance to deal 0-2 damage (0.1 avg dmg) and incease attack & defense by 5%
Centurian
Assault
Unique
Armored
Attack: 150
Defense: 150

SKILLS' VALUE: 7.2 avg damage & 15% avg reduction on the boosted enemy defense.

Acquired through the Faction collection.

Detect Vulnerability: 60% chance to deal 6-18 damage (7.2 avg dmg) and reduce boosted enemy defense by 25%
Atlas.jpg
Atlas
Commander
Unique
War Chip outdated unit
Tested on 350 hits
Attack: 28
Defense: 24
Force: Health increased by 160

TOTAL VALUE: 1 avg damage & 6.25% avg increased attack.

Acquired through the War Chip Archive.

Cry of Olympus: 25% chance to cause 2-6 damage (1 avg dmg) and increase Attack by 25%.

TEST IN GAME:
1AtlasCry of Olympus35015845.14%260.88
This test has to be divided by 2 cause is counting together the two procs that Atlas has.


Stalker.jpg

Nightstalker

Assault
Unique
Robotic
Attack: 48
Defense: 38

SKILLS'  VALUE: 4 avg damage & 2.5% avg attack increased.

Acquired as through the Barracks as Combat Rating reward once reached 16,000 CR.

Assault: 50% chance to deal 3-9 damage (3 avg dmg)

Battle Roar: 25% chance to deal 2-6 damage (1 avg dmg) and increase attack by 10%

NOTE: (From War Metal wiki)

"When Nightstalker's Battle Roar procs, it will produce TWO messages.
Your Nightstalker increased damage by 10%


Your Nightstalker used Battle Roar, increasing Attack by 10%!
While Nightstalker does in fact raise attack by 10%, various unit tests on units where a 10% damage boost would be seen (5+ since the game rounds damage to the nearest whole number) have shown that unit damage does NOT get boosted by 10% despite the claim. The Devs were notified several times about this and never responded to the issue. Recent probing into the Units and Skills XMLs have confirmed that the Nightstalker's Battle Roar does have a <support_bonus> tag attached, but lacks <unit_type> and <unit_subtype> tags.
It was speculated that since the damage boost message appeared at the same time that units like Stormrunner received a boost (changing from +15% infantry attack to +15% infantry damage), the Devs toyed with boosting Nightstalker, but decided against it while failing to remove the <support_bonus> tag, causing the damage boost message to stay."


Cassandra

Commander
Unique
Attack: 48
Defense: 55
Force: Health increased by 240.

SKILLS'  VALUE: 20% attack power increased & 2 avg Infantry reinforcements.

Acquired from Gorgon and Kraken collections with the following Tokens: 120 Gorgon + 70 Gorgon Maw + 50 kraken + 50 Prestige.

Vengeance: 80% chance to increase total attack power by 25%.

Rally Troops: 50% chance to bring four Infantry into battle.

Goliath

Assault
Unique
Armored
Robotic

Attack: 36
Defense: 32
Force: Health increased by 40.

SKILLS' VALUE: 1.2 avg heal  &  8.25% avg attack raised (PvP or PvE)

Available purchasing it in the Barracks once matched a Combat Rank of 10,000.

Vengeance: 33% chance to raise force attack power by 25%

Rally Cry: 40% to heal 3 (1.2 avg heal)

Binary


Assault
Robotic
Attack: 250
Defense: 250

SKILLS'  VALUE: 2.5 avg damage + 2.5 avg heal + 2.5% avg attack + 2.5% avg defense raised.

Acquired with 50 Anchor Tokens + 30 Hydra Tokens.
Binary 0: 50% chance to heal 5 and raise defense by 5%.

Binary 1: 50% chance to deal 3-7 damage (2.5 avg dmg) and raise attack by 5%.

Pulsating Bunker
Structure

Attack: 50
Defense: 50

SKILLS'  VALUE: 3 avg damage & 5% avg enemy defense reduction (PvP or PvE)

Acquired from the Mortifex, Arachis and Black Lithid collections.

Plaguesilt: 50% chance to deal 3-9 damage (3 avg dmg) and reduce enemy boosted defense by 10%