Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Armored. Show all posts
Showing posts with label Armored. Show all posts
Deathcrawler Shade
Assault
Unique
Armored
Tested on 1,005 hits
Attack: 750
Defense: 750

SKILLS' VALUE: 12 average damage, 12 average heal, 0.8 avg Assault control, 0.33 avg Commander control, 0.8 avg anti-control.

Acquired through the Barracks once achieved the Great Imperator Combat Rank (500,000 CR!)

Psychosis: 80% chance to control an enemy Assault unit.

Mindshield: 42.89% chance to prevent an unit from being controlled.

Light Burst: 60% chance to heals 20 (12 avg heal) and cause 10 - 30 damage (12 avg dmg).

Control: 33.33% chance to control an enemy Commander.

Victor's live test
Deathcrawler Shade Psychosis 1005 436 43.38%
1 Deathcrawler Shade Light Burst 1005 609 60.6% 10 32 12.89 20 20 12.12 
1 Deathcrawler Shade Mindshield 1005 431 42.89%
1 Deathcrawler Shade Control 1005 335 33.33%
1 Deathcrawler Shade 1005 787 78.31%
Jagatai
Assault
Unique
Armored
Bloodthirsty
Beta test
Attack: 750
Defense: 5

SKILLS' VALUE: 10.5 average damage, 0.75 avg heal/Bloodthirsty unit, 1.4 Flying reinforce.

Acquired through the Chaos War special event, trading 3,000 Chaos War Tokens.

Blightrisen: 70% chance to heal 0.825 -  1.25 for each Bloodthirsty unit.

Anti-Gravity: 70% chance to deal 8 - 22 damage (10.5 avg dmg) and bring two Flying units into battle.
Colossus Overlord
Assault
Unique
Armored

Preliminary Beta Test
Attack: 200
Defense: 1500
Iron Will (This unit cannot be controlled)

SKILLS' VALUE: 7.8 average damage; 0.85 avg  dmg reduction; 0.5 avg enemy Assault unit jammed.  

Acquired through the Forge with: Colossus, 60 Upgrade, 120 Burning Enclave, 60 Aerial Assault Tokens.

Photon Barrier: 85% chance to reduce 1 damage from each enemy attack.

Bullestorm: 70% chance to deal 1-5 damage three times (6.3 avg dmg).

Magna-Web: 50 % chance to deal 2 - 4 damage (1.5 avg dmg) and prevent an enemy Assault unit from entering combat.
Riftrazor
Assault
Flying
Armored

Tested on 750 hits

Attack: 900
Defense: 275

SKILLS' VALUE: 18 average damage + 1.05 average damage per enemy Flying unit.

Acquired through the Forge with Rifter and 50 Upgrade Tokens.

Thunderous Siege: 100% chance to deal 4 flurries for 2 - 7 damage (18 avg dmg).

Flak Burst: 70% chance to deal 0.75 - 2.25 damage for each Flying enemy unit (1.05 avg dmg/Flying)

NOTE:
Once you upgrade Rifter through the Forge turning it into Riftrazor, be aware that you CAN purchase again the Rifter through the Combat Rank Barracks. 


Alex Reeve The plan right now is to allow both, because a) it's not really that imbalanced and b) it's a pain to change this around. If I'm wrong about (a) I can fix it, but it seems fine. Note this won't work with Collection upgrades anyway because those are one-off.


1 Riftrazor Flak Burst 750 529 70.53% 12 19 10.93
1 Riftrazor Thunderous Siege 750 3000 400% 2 7 18.06
Rogoth
Assault
Unique
Armored
Bloodthirsty
Beta stats
Attack: 500
Defense: 125

SKILLS' VALUE: 9.9  average damage & 1.2 reinforcements prevented & 0.7 Righteous jam.

Acquired through the Karkinos Collection with 150 Karkinos Tokens.
(Released on December 2012)

Ruthless Flank: 60% chance to deal 3-9 damage (3.6 avg dmg) and prevent up to two reinforced units from entering Battle.

Devour Purity: 70% chance to deal 1-3 damage (1.4 avg dmg) and jam an enemy Righteous unit.

Bloomspore: 70% chance to deal 4-10 damage (4.9 avg dmg).

Skiff
Assault
Armored
Naval
Estimated test

Attack: 75
Defense: 75

SKILLS' VALUE: 2 average damage and 0.5 average Robotic jam.

Acquired through the Chaos Special Event  with 800 Chaos War Tokens
(Released on Decembre 2012).

Ion Storm: 50% chance to deal 2-6 damage (2 avg dmg) and prevent an enemy Robotic from enetering battle.
T-4 Medivac
Assault

Unique
Armored
Tested on 1,000 hits
Attack: 60
Defense: 70

SKILLS' VALUE: 17.5 average heal & 1.4 avg reinfirced Infantry units.

Acquired through the Faction Collections with 200 L8 Faction Tokens

Medidrop: 70% chance to heal 25 and bring 2 infantry units into battle.

TEST IN GAME:
1T-4 Medivac--reinforce--10001260126%
1T-4 MedivacMedidrop100071271.2%42515.45
Blitz Armor
Assault

Armored
Robotic
Tested on 1,000 hits
Attack: 70
Defense: 70

SKILLS' VALUE: 9.4 epic average damag

Acquired through the War Chip Archive.

Siege Shatter: 52% chance to deal three hits for 3-9 flurried damage (9.4 avg dmg) against Epic Bosses.
TEST IN GAME (without boosts):
1Blitz ArmorSiege Shatter10001569156.9%399.41
This unit has 3 hits, so: 1,569/3= 523 hits= ~52%

TEST with Beowulf Cluster, Equalizer and Omega:
1Blitz ArmorSiege Shatter350540154.29%31715.21
Gunpod.jpg
Gunpod
Structure
Armored
Attack: 14
Defense: 2

SKILLS' VALUE: 1.35 average damage.

Acquired as mission drop during "Engage Malachi" in the Ashrock location.

Concussive Blast: 45% chance to deal 2-4 damage (1.35 avg dmg)
Hoverstrike.jpg
Phaser
Assault
Armored
War Chip outdated unit
Attack: 46
Defense: 38

SKILLS' VALUE: 1.6 average damage & 0.4 average Armored reinforce.

Acquired through the War Chip Archive

Phase Shift: 40% chance to deal 2-6 damage (1.6 avg dmg) and bring another Armored unit into battle.
Mole.jpg
Grinder
Assault
Armored
War Chip outdated unit
Attack: 33
Defense: 28

SKILLS' VALUE: 1.05 average damage & 0.35 average Structure jam.

Acquired through the War Chip Archive

Aftershock: 35% chance to deal 1-5 damage (1.05 avg dmg) and prevent an enemy Structure from entering battle (jam)
Marauder.jpg
Marauder
Assault
Armored
War Chip outdated unit
Attack: 30
Defense: 20

SKILLS' VALUE: 0.8 average damage & 2% average Assault Attack boosted.

Acquired through the War Chip Archive.

Onslaught: 40% chance to deal 1-3 damage (0.8 avg dmg) and increase attack of Assault units by 5%.
Xenotank.jpg
Gravity Tank
Assault
Armored
Xeno
Attack: 60
Defense: 45

SKILLS' VALUE: 1 average damage or 7.5 average epic damage.

Acquired through the War Chip Archive.

Graviton Wave: 50% chance to deal 1-3 damage (1 avg dmg) and 8-22 damage (7.5 avg dmg) to Epic Bosses.

To compare with other Epic units check HERE
Lightningpod.jpg
Tesla Cannon
Structure
Armored
War Chip outdated unit
Attack: 18
Defense: 14

SKILLS' VALUE: 0.7 average damage & 0.35 armored jam.

Acquired through the War Chip Archive.

Electrocution: 35% chance to cause 1-3 damage  (0.7 avg dmg) and prevent an enemy Armored unit from entering Battle (jam).
Exterminator.jpg
Exterminator
Assault
Armored
Robotic
Attack: 16
Defense: 15

SKILLS' VALUE: 0.2 average damage.

Acquired through the Barracks once reached the Veteran Combat Rank (500-999 CR).
This unit was aswell available as a Bonus purchasing War Chips.

Trample: 5% chance to deal 2-6 damage (0.2 avg dmg)
Jammingtank.jpg
Tempest
Assault
Armored
Attack: 10
Defense: 4

SKILLS' VALUE: 0.5 Flying jam

Acquired in the Barracks once reached the Soldier Combat Rank (200 CR)

Sonic: 50% chance to prevent an enemy Flying unit from enetring battle (jam)
Bobcat 150.jpg
Dreadnaught
Assault
Armored
Robotic
Attack: 13
Defense: 12

SKILLS' VALUE: 0.8 average damage

Acquired through the Barracks, as Achievement Reward for the Defender Achievement or as drop from the CR Boss Stryder.

Trample: 20% chance to deal 2-6 damage (0.8 avg dmg)
Infernorig.jpg
Pyro Rig
Assault
Unique
Armored
Attack: 58
Defense: 30

SKILLS' VALUE: 4.5 average damage.

Acquired through the Arena collection with 20 Arena Tokens.

Ignition: [Requires Boris in the active force] 70% chance to deal 1-5 damage (2.1 avg dmg)

Immolation: 40% chance to deal 3-9 damage (2.4 avg dmg)
Btrover.jpg
Blight Crusher
Assault
Armored
Bloodthirsty
Attack: 50
Defense: 90

SKILLS' VALUE: 2.5 average damage & 1 avg Infantry jam

Acquired throught the collection with 100 of every PvP Insignias.

Meatgrinder: 50% chance to deal 3-7 damage (2.5 avg dmg) and jam two enemy Infantry.
MissiletankA.jpg
Barrage Tank
Assault
Armored
Attack: 6
Defense: 5

SKILLS' VALUE: 0.6 average damage

Acquired through the Barracks and as Combat Rank Boss drop from Stryder.

Barrage: 30% chance to launch a barrack of missiles dealing 1-3 damage (0.6 avg dmg) at enemy forces.