Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Stealth. Show all posts
Showing posts with label Stealth. Show all posts

X-Cat's head
Assault
Unique
April Fools' day 2013
Attack: 500
Defense: 500
Stealth (This unit cannot be jammed)

SKILLS' VALUE: Special & 12.5 avg dmg + 1 avg dmg for each enemy Naval unit.

Acquired as very rare chance drop when defeating the X-Dog (About 0.7% drop chance)

Day of Lazyness: 50% chance to conceal the enemy "Day of Judgement" ability.
[Requires X-Cat's tail in active force]

Fish!: 50% chance to deal 20-30 damage (12.5 avg dmg) and extra 1.5 - 2.5 damage for each enemy Naval unit (1 avg dmg/naval)
[Requires X-Cat's tail in active force]
X-Cat's tail
Assault
Unique
April Fools' day 2013
Attack: 500
Defense: 500
Stealth (This unit cannot be jammed)

SKILLS' VALUE: Special & 12.5 avg dmg + 1 avg dmg for each enemy Naval unit.

Acquired as very rare chance drop when defeating the X-Dog (About 0.7% drop chance)

Day of Lazyness: 50% chance to conceal the enemy "Day of Judgement" ability.
[Requires X-Cat's head in active force]

Fish!: 50% chance to deal 20-30 damage (12.5 avg dmg) and extra 1.5 - 2.5 damage for each enemy Naval unit (1 avg dmg/naval)
[Requires X-Cat's head in active force]
Rampart, the Walking City
Assault 
Unique
Guaranted stats by Alex Reeve
Attack: 2500
Defense: 2500
Stealth (Due its electronic devices Rampart cannot be jammed)
Iron Will (Rampart cannot be controlled)

SKILLS' VALUE: 32 avg dmg + 3 Assault reinforced + 1.6 avg enemy reinforces blocked + 1.6 avg enemy jams blocked. 


"Rampart, the Walking City,
The first Mythic unit. The most powerful War Metal unit ever. By far.
The first of two..."

Released on February, the 14th, 2013.

Acquired through the Collections with 3 Nexus Shards, 300 Gnorax, 100 Neocyte and 50 Talos Tokens.


Rampart Reinforcements: 95 - 100% to bring in battle three Assault units.

Hellfire: 80% chance to deal 20 - 60 damage (32 avg dmg).


Scorched Earth: 80% chance to prevent two enemy units from being reinforced.


Covering Fire: 80% chance to prevent two unitss from being jammed.
Xeno Planetship

Assault
Unique
Flying
Xeno
Tested on 1,000 hits

Attack: 600
Defense: 600
Iron Will (This unit cannot be controled)
Stealth (The XPS' electronic devices protect this unit from being jammed)

SKILLS’ VALUE: 14 average damage & 0.8 Assault control & 0.8 Flying jam & 0.6 Commander jam.

Acquired through the Forge, with 50 Upgrade Tokens, 350 Xeno Tokens and the Xeno Mothership.

Obedience: 80% chance to deal 5 - 15 damage (8 avg dmg) and control enemy Assault unit. [Requires 3 Xeno units in the Active Force]

Hunter Missiles: 80% chance to deal 2-4 damage (2.4 avg dmg) and prevent an enemy Flying unit from entering battle.

Abolish: 60% chance to deal 3-9 damage (3.6 avg dmg) and jam an enemy Commander.

TEST IN GAME:
1Xeno PlanetshipHunter Missiles100080280.2%242.4
1Xeno PlanetshipAbolish100057957.9%393.5
1Xeno PlanetshipObedience100082082%5158.31

STOVL Carrier
Assault
Naval
Beta stats

Attack: 100
Defense: 100
Stealth (This unit cannot be jammed)

SKILLS' VALUE: 2.1 average damage, 0.8 average Flying reinforce and 0.7 average structure jam.

Acquired through the Oceanis Special Eventwith 100 Oceanis Tokens.
 (Released on Decembre 2012)

Launchport: 80% chance to bring an extra Flying unit into Battle.

Encapsulate: 70% chance to deal 2-4 damage (2.1 avg dmg) and jam an enemy Structure.
Elite Diver
Assault
Infantry
Naval
Estimated test

Attack: 100
Defense: 100
Stealth (This unit cannot be jammed)

SKILLS' VALUE: 3.5 average damage and 2.1% average raised Naval damage.

Acquired through the Chaos Special Event  with 600 Chaos War Tokens
(Released on Decembre 2012).

Ground Support: 70% chance to deal 3-7 damage (3.5 avg dmg) and increase Naval damage by 3%.