Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Anti-Control. Show all posts
Showing posts with label Anti-Control. Show all posts
Deathcrawler Shade
Assault
Unique
Armored
Tested on 1,005 hits
Attack: 750
Defense: 750

SKILLS' VALUE: 12 average damage, 12 average heal, 0.8 avg Assault control, 0.33 avg Commander control, 0.8 avg anti-control.

Acquired through the Barracks once achieved the Great Imperator Combat Rank (500,000 CR!)

Psychosis: 80% chance to control an enemy Assault unit.

Mindshield: 42.89% chance to prevent an unit from being controlled.

Light Burst: 60% chance to heals 20 (12 avg heal) and cause 10 - 30 damage (12 avg dmg).

Control: 33.33% chance to control an enemy Commander.

Victor's live test
Deathcrawler Shade Psychosis 1005 436 43.38%
1 Deathcrawler Shade Light Burst 1005 609 60.6% 10 32 12.89 20 20 12.12 
1 Deathcrawler Shade Mindshield 1005 431 42.89%
1 Deathcrawler Shade Control 1005 335 33.33%
1 Deathcrawler Shade 1005 787 78.31%
Augmentations
(Tier I)
The augmentations are permanent boosts that can only be placed in the "Augmentation" slot. Currently now only the Goliath Aug V Formation allows to use 1 of those Augmentation at once. 
It is posible that future new Augmentations with highest tiers would be released.
  100 Gnorax Tokens are required to purchase any of the following Augmentations through the Vindicator Collection.:

Purity Augmentation
Purity: Prevents an unit from being controlled and increases damage from Righteous units.
100% Control-Prevention & 100% rallying all Righteous by +1 to each proc damage ability

Metal Augmentation
Metalworks: Brings an extra Robotic unit and increases damage by Robotic units.
100% to reinforce a Robotic unit & 100% rallying all Robotic by +1 to each proc damage ability

Oceanis Augmentation
Oceanis: Deal damage and increases damage from Naval units.
100% to deal 8 - 18 damage (13 avg dmg) & 100% rallying all Naval by +1 to each proc damage ability

Enclave Augmentation
Enclave Will: Prevents an unit from being jammed and increases damage from Xeno units.
100% Jam-Prevention & 100% rallying all Xeno by +1 to each proc damage ability

Cannibal Augmentation
Cannibal Force: Heals massively and increases damage from Bloodthirsty units.
100% to heal 20 & 100% rallying all Bloodthirsty by +1 to each proc damage ability

Skyshard Augmentation
Skyshard: Prevents an enemy Reinforcement from entering battle and increases damage from Flying units.
100% Reinforce-Prevention & 100% rallying all Flying by +1 to each proc damage ability
Exalted Memorial
Structure
Unique
Attack: 40
Defense: 400

SKILLS' VALUE: 0.5 Counter-Control & 1 avg Righteous reinforceent

Acquired through the Sentinel the Undying Collection with 150 Zeal + 75 Undying Tokens.

Mindshield: 50% chance to prevent one unit from being Controlled.

Sanctity: 50% chance to bring two Righteous units into battle.


NOTE:
This unit was Beta tested as a posibble Arena reward in the August 2012 release.
Not released yet. Bloom was added instead when a repeteable Arena unit was requested.

Added to the Sentinel the Undying Collection after B.K. requested it into the Beta Room.