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Augmentations (Tier I) |
The augmentations are permanent boosts that can only be placed in the "Augmentation" slot. Currently now only the Goliath Aug V Formation allows to use 1 of those Augmentation at once.
It is posible that future new Augmentations with highest tiers would be released.

Purity: Prevents an unit from being controlled and increases damage from Righteous units.
100% Control-Prevention & 100% rallying all Righteous by +1 to each proc damage ability
Metal Augmentation
Metalworks: Brings an extra Robotic unit and increases damage by Robotic units.
100% to reinforce a Robotic unit & 100% rallying all Robotic by +1 to each proc damage ability
Oceanis Augmentation
Oceanis: Deal damage and increases damage from Naval units.
100% to deal 8 - 18 damage (13 avg dmg) & 100% rallying all Naval by +1 to each proc damage ability
Enclave Augmentation
Enclave Will: Prevents an unit from being jammed and increases damage from Xeno units.
100% Jam-Prevention & 100% rallying all Xeno by +1 to each proc damage ability
Cannibal Augmentation
Cannibal Force: Heals massively and increases damage from Bloodthirsty units.
100% to heal 20 & 100% rallying all Bloodthirsty by +1 to each proc damage ability
Skyshard Augmentation
Skyshard: Prevents an enemy Reinforcement from entering battle and increases damage from Flying units.
100% Reinforce-Prevention & 100% rallying all Flying by +1 to each proc damage ability
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