Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Defense Boost. Show all posts
Showing posts with label Defense Boost. Show all posts
Old Hammer
Commander

Unique
Tested on 1,000 hits
Attack: 48
Defense: 55
Force: Health increased by 240

SKILLS' VALUE: 3.6 average damage and 15% average Defense increase.

Acquired through the Mortifex Collection with 125 Mortifex + 75 Fallen Heroes Tokens.

Lock On: 80% chance to prevent one unit from being jammed.

Hammer's Will: 60% chance to deal 3-9 damage (3.6 avg dmg) and increase defense by 25%

TEST IN GAME:
1Old HammerHammer's Will10001214121.4%393.56
1Old Hammer--block--100079279.2%
Hammer's Will has two abilities showing in the hide battle log (damage and defense increase), this is why shows above an imposible 100%.  121.4% / 2 = 60.7% = ~60%
Gunner.jpg
Exosoldier
Assault
Robotic
Infantry
War Chip outdated unit
Attack: 14
Defense: 20
Force: Health increased by 20

SKILLS' VALUE: 0.3 average damage & 1.5% Attack & Defense Boost

Acquired through the War Chip collection.

Cover Fire: 30% chance to deal 0-2 damage (0.3 avg dmg) and increase total Attack and Defense power by 5% (+1.5% Attack & Defense Boost)
Arctisextractor.jpg
Fortified Extractor
Structure
Attack: 0
Defense: 15
Force: Generates $250,000/hour when in active force.

SKILLS' VALUE: 2.5% avg Defense increased & $250,000 hourly income.

Acquire through the War Chip collection.

Fortification: 25% chance to increase Defense by 10%
Ultramedicbay.jpg
Regeneration Bay
Structure
WC outdated unit
Attack: 0
Defense: 20
Force: Health increased by 30

SKILLS' VALUE: 1.75 average heal & 1.5% avg Defense boosted 

Acquired through the War Chip Archive.
Restoration: 35% chance to heal 5 (1.75 avg heal) and increase Defense by 5%
Shieldedguard.jpg
Immortal
Assault
Attack: 25
Defense: 45

SKILLS' VALUE: 4% Defense avg increased

Acquired as Epic Boss drop loot at Tremor Wyrms and Xeno Mothership

Fortification: 40% chance to increase Defense by 10%
Phosphorusguard.jpg
Neocyte Guard
Assault
Infantry
Attack: 30
Defense: 28

SKILLS' VALUE: 0.5 avg damage & 2.5% avg raised defense

Acquired as mission drop during Torchlight in the Caverns location

Neocyte Barrier: 25% chance to deal 1-3 damage (0.5 avg dmg) and raise defense by 10% (2.5% avg boost)
Dutch.jpg
Thadius
Commander
Unique
Attack: 24
Defense: 16
Force: Health increased by 100

SKILLS' VALUE: 0.4 avg damage & 0.15 avg Infantry jam & 0.5% avg attack and defense raised.

Acquired as 15% mission drop during "Assault the Arctis" in the Arctis location

Sniper Shot: 15% chance to deal 1-3 damage (0.3 avg dmg) and jam an enemy Infantry unit.

Cover Fire: 10% chance to deal 0-2 damage (0.1 avg dmg) and incease attack & defense by 5%

Aegis

Assault
Unique
Armored
Robotic

Attack: 20
Defense: 30
Force: Health increased by 20.

SKILLS'  VALUE: 5% avg defense increased.

Acquired as 3% chance mission drop from The Divine Shield mission in the Arctis area.

Plasma Shield: 50% chance to increase total defense by +10%

Seraph

Assault
Righteous
Flying

Attack: 58
Defense: 50

SKILLS' VALUE: 2.5 avg damage & 2.5% avg defense raised.

Acquired as mission drop from the Aerial Assault in Pantheon.

Seraph Shield: 50% chance to deal 3-7 damage (2.5 avg dmg) and raise defense power by 5%.

NOTE:

This unit was reported as overpowered and unbalanced (as CLone Labs and Venomous Raptors), protagonizing a hard discussion in the past that ended with the Devs nerfing the Seraph's proc rate.




Binary


Assault
Robotic
Attack: 250
Defense: 250

SKILLS'  VALUE: 2.5 avg damage + 2.5 avg heal + 2.5% avg attack + 2.5% avg defense raised.

Acquired with 50 Anchor Tokens + 30 Hydra Tokens.
Binary 0: 50% chance to heal 5 and raise defense by 5%.

Binary 1: 50% chance to deal 3-7 damage (2.5 avg dmg) and raise attack by 5%.


Lernaean Hydra

Assault
Unique
Naval

Attack: 250
Defense: 800

TOTAL VALUE: 8.4 avg damage & 12.5% avg defense increased

Acquired with 120 Anchor Tokens + 40 Hydra Tokens

1. Hydra shield: 50% chance to increase defense by 25%

2. Guardian Lance: 60% chance to deal 7 - 21 damage (8.4 avg dmg).