Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Naval. Show all posts
Showing posts with label Naval. Show all posts

Vile Plaguewyrm
Assault
Unique
Bloodthirsty
Naval
Beta stats

Attack: 125
Defense: 500

SKILLS' VALUE: Average 7.2 damage & 0.6 enemy reinforce prevention & 0.6 Commander control & 0.6 Assault reinforce.

Acquired through the Karkinos Collection with 150 Karkinos Tokens.
(Released on December 2012)

Control: 60% chance to control an enemy Commander.

Acid Trap: 60% chance to deal 1-3 damage (1.2 avg dmg) and prevent an enemy reinforced unit from entering Battle.

Ambush: 60% chance to deal 5-15 damage (6 avg dmg) and bring an extra Assault unit into Battle.

Kendar's Legacy
Assault
Unique
Naval
Beta stats

Attack: 100
Defense: 100

SKILLS' VALUE: 7 average damage, 0.8 average Flying reinforce and 2.4 average Infantry reinforce.

Acquired through the Oceanis and Chaos War Special Events with 300 Oceanis and 1,500 Chaos War Tokens. (Released on Decembre 2012)

Launchport: 80% chance to bring an extra Flying unit into battle.

Rally Troops: 60% chance to bring four Infantry into battle.

Guardian Lance: 50% chance to deal 7-21 damage (7 avg dmg)

STOVL Carrier
Assault
Naval
Beta stats

Attack: 100
Defense: 100
Stealth (This unit cannot be jammed)

SKILLS' VALUE: 2.1 average damage, 0.8 average Flying reinforce and 0.7 average structure jam.

Acquired through the Oceanis Special Eventwith 100 Oceanis Tokens.
 (Released on Decembre 2012)

Launchport: 80% chance to bring an extra Flying unit into Battle.

Encapsulate: 70% chance to deal 2-4 damage (2.1 avg dmg) and jam an enemy Structure.


Lurking Carrier
Assault
Xeno
Naval
Beta stats

Attack: 100
Defense: 100
Iron Will (This unit cannot be controlled)

SKILLS' VALUE: 4 average damage and 0.5 average Xeno reinforce.

Acquired through the Oceanis Special Event with 100 Oceanis Tokens.
(Released on Decembre 2012)

Xenology: 50% chance to deal 5-12 damage (4 avg dmg) and bring another Xeno unit into Battle.

Araquanid
Assault
Bloodthirsty
Naval
Beta stats

Attack: 100
Defense: 100

SKILLS' VALUE: 4 average damage and 0.5 average Assault jam.

Acquired through the Oceanis Special Event with 150 Oceanis Tokens.
 (Released on Decembre 2012)

Parasitic Spores: 50% chance to deal 4-12 damage (4 avg dmg) and jam an enemy Assault unit.

Skiff
Assault
Armored
Naval
Estimated test

Attack: 75
Defense: 75

SKILLS' VALUE: 2 average damage and 0.5 average Robotic jam.

Acquired through the Chaos Special Event  with 800 Chaos War Tokens
(Released on Decembre 2012).

Ion Storm: 50% chance to deal 2-6 damage (2 avg dmg) and prevent an enemy Robotic from enetering battle.
Elite Diver
Assault
Infantry
Naval
Estimated test

Attack: 100
Defense: 100
Stealth (This unit cannot be jammed)

SKILLS' VALUE: 3.5 average damage and 2.1% average raised Naval damage.

Acquired through the Chaos Special Event  with 600 Chaos War Tokens
(Released on Decembre 2012).

Ground Support: 70% chance to deal 3-7 damage (3.5 avg dmg) and increase Naval damage by 3%.
Hellfish.jpg
Piranha
Assault
Xeno
Naval
War Chip outdated unit
Attack: 36
Defense: 38

SKILLS' VALUE: 2 average damage & 1 average heal.

Acquired through the War Chip Archive.

Siphon: 50% chance to steal 1-3 opponent's health (1 avg dmg & 1 avg heal)

Feeding Frenzy: [Requires 3 actives Piranhas] 50% chance to deal 1-3 damage (1 avg dmg)
Depthcharge.jpg
Barracuda
Assault
Naval
Attack: 50
Defense: 42

SKILLS' VALUE: 2 average damage & 0.5 Structure jam.

Acquired as Epic boss loot from Cataclysm.

Subsurface Launch: 50% chance to deal 2-6 damage (2 avg dmg) and remove an enemy Structure from battle.

NOTE:
This unit is recommended for Mortifex for its ability to remove structures.
Sub.jpg
Echo Hunter
Assault
Naval
War Chip outdated unit
Attack: 40
Defense: 34

SKILLS' VALUE: 1.6 average damage & 0.4 avg Naval jam.

Acquired through the War Chip Archive.

Torpedo: 40% chance to deal 2-6 damage (1.6 avg dmg) and jam an enemy Naval unit.
Harborcommand.png
Harbor Command
Structure
Attack: 10
Defense: 50

SKILLS' VALUE: 1 Naval unit reinforced (always)

Acquired through the War Chip Archive.

Naval Dominance: 100% chance to bring another Naval unit into battle.

NOTE:
This structure is highly recommended to bring your Lernaean Hydra reinforced. LH equipped on your active force will very often be controlled because it is high up in the Control order. So it is very convenient to place it as a reinforcement.

For Jotun (Epic Boss), it is aswell an awesome idea use Harbor Command to bring reinforced your Siren Commander, and in general, to get Siren reinforced at any Epic Boss so you could equip then an extra Commander into your formation.


Bloom
Assault
Repeteable
Naval
Bloodthirsty
Attack: 150
Defense: 80

SKILLS' VALUE: ~ 5.71 average damage

Acquired through the Arena Collection with 150 Arena Tokens.

Bloomspore: 81.35% chance to deal 4-10 damage (5.71 avg dmg).
Tacticalinfantry.jpg
Navy SpecOps
Assault
Infantry
Naval
Attack: 34
Defense: 34

SKILLS' VALUE: 0.5 avg Naval unit jam

Acquired as mission drop during "New Rivals" in the Triton Ocean location.

Sabotage: 50% chance to jam an enemy Naval unit. 

NOTE:
In the Lernaean Hydra Epic event it is recomended use 14 Navy SpecOPs in the first Assault slots of your Force (above all your orther Assault units) to counter the Hydra "naval" units.
Orca.jpg
Orca
Assault
Naval
Attack: 32
Defense: 32

SKILLS' VALUE: 1.05 avg damage

Acquired as mission drop during "The Elder Port" in the Triton Ocean location

Concussive Blast: 35% chance to deal 1-5 damage (1.05 avg dmg)
Aquatank.jpg
Razor
Assault
Armored
Naval
Attack: 36
Defense: 34

SKILLS' VALUE: 2.5 avg damage

Acquired as mission drop during the "Triton Deeps" in the Triton Ocean location

Heavy Fire: 50% chance to deal 3-7 damage (2.5 avg dmg)
Scubainfantry.jpg
Aquabat
Assault
Infantry
Naval
Trash War Chip outdated unit
Attack: 35
Defense: 40

SKILLS' VALUE: 0.35 avg damage per enemy Naval unit.

Acquired through the War Chip Archive in the Armory.

Subsurface Blast: 35% chance to deal 0.5 to 1.5 damage for each enemy Naval unit (0.35 avg dmg / Naval)

NOTE:
Even while this unit is today almost trash, in a future could return to be a little useful if Devs released many powerful Naval units that could bring Naval Setups. But the probabilty that something like this happening is quite low.
Also, the release of an Epic Boss with..let's say 100 naval units (tentacles...) could bring alive this unit... Neither a high posibility and untill something like that comes, this unit will continue as trash.
Admiral.png
Admiral Helo
Commander
Unique
Naval
Trash War Chip outdated unit
Attack: 34
Defense: 38
Force: Health increased by 220

SKILLS' VALUE: 2.8 avg damage (PvP or PvE)

Acquired through the War Chips Archive.

Tactical Advance: (Requires 3 Naval units) 40% chance to deal 3-10 damage (2.8 avg dmg)
Hydroblade.png
Hydroblade
Assault
Naval
Trash War Chip outdated unit
Attack: 36
Defense: 36

SKILLS' VALUE: 2 avg damage (PvP or PvE)

Acquired through War Chip Archive.

Strike: 50% chance to deal 2-6 damage (2 avg dmg)

Siren

Unique
Naval
Commander
Attack: 60
Defense: 40
Force: Health increased by 280.

SKILLS'  VALUE: 2.4 PvP avg damage or 15.2 PvE avg damage & 0.4 Naval reinforcement.

Acquired from the Kraken collection with 25 Kraken Tokens + 16 Prestige Tokens + 8 Xeno Tokens.

Spitfire: 40% chance to deal 3-9 damage (2.4 avg dmg) and bring into battle another naval unit.

Heroic Resolve: 40% chance to deal 16-48 epic damage (12.8 avg epic dmg)

NOTE:

Siren is one of the three most powerful commanders against Epic Bosses, along with Korvald and Lt. Raid Emanuel (this one only useful against Epic Bosses with high healing skill)

Trident

Assault
Armored
Naval
Attack: 44
Defense: 44

SKILLS'  VALUE: 2 avg damage & 0.5 avg Armored jam (PvP or PvE)

Acquisition through the Archive as a War Chips unit.

Bolt:  50% chance to deal 2-6 damage (2 avg dmg) & jam an enemy armored unit.

NOTE: This unit is so valuable for Mortifex (the Epic Boss) as the best option to jam the Mortifex Claws (placing at least 14 tridents + Alpha Mech on top). The free collectible option "Quad Rover" has only a 40% chance to jam enemy armored units, so you will need waste more slots if you are using QRs. (18 suggested QRs to replace the same armored jamming power)


Comparison between this War Chip unit and Quad Rover

     UNIT                    Average damage                   Proc rate to jam Armored
Trident .............................. 2 .......................................... 50% .............
Quad Rover ...................... 2 .......................................... 40% .............