Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Juggernaut. Show all posts
Showing posts with label Juggernaut. Show all posts
Juggernaut Overlord
Assault
Unique
Robotic
Armored
Attack: 550
Defense: 600

SKILLS' VALUE: 7.65 avg damage & 0.8 avg Robotic reinforced & 10.5% avg Structures damage raised.

Acquired through the Force. Requires Juggernaut.

Calamity: [Requires 5 Robotic units in your active force]: 55% chance to deal 7-21 damage (7.65 avg dmg)

Rend: 80% chance to bring a Robotic unit into battle

Entrench: 35% chance to increases damage from Structures by 30%

Juggernaut

Assault
Unique
Armored
Robotic
Attack: 55
Defense: 60

SKILLS' VALUE: 4.9 avg damage & 0.5 Robotic unit reinforced (PvP or PvE)

Acquired with 10 Xeno Tokens + 200 of each PvP Insignia (acquired in Arena or standard PvP)



Calamity: (Requires 5 Robotic in active) 35% chance to deal 7-21 damage (4.9 avg dmg)
Rend: 50% chance to reinforce a Robotic unit.


NOTES:

1. Juggernaut can be upgraded into Juggernaut Overlord