Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Income. Show all posts
Showing posts with label Income. Show all posts
Diggingrig.png
Core Driller
 Structure
Unique
Attack: 0
Defense:24
Force: $600,000/hour when active in your force.

SKILLS' VALUE: 600,000 hourly income.

Acquired as 5% chance mission drop during "The River Beneath" in the Caverns location.
Foundry.jpg
Fusion Power Plant
 Structure
Attack: 0
Defense: 0
Force: $200,000/hour when active in your force.

SKILLS' VALUE: 200,000 hourly income.

Acquired as mission drop during "Seige the Spire" in the Spire location.  
Foundry.jpg
Advanced Foundry

 Structure
Attack: 0
Defense: 0
Force: $25,000/hour when active in your force.

SKILLS' VALUE: 25,000 hourly income.

Acquired as mission drop during "Capture the Foundry" in the Swamps of Andar location. 
Communications.jpg
Communications Array
Structure
Attack: 0
Defense: 0
Force: $65,000/hour when active in your force.

SKILLS' VALUE: 65,000 hourly income.

Acquired as mission drop during "To Ashrock" in the Tyrol Outpost location. 
Mission9.jpg
Factory
Structure
Attack: 0
Force: 0
Force: Generates $10,000/ hour when in active Force.

SKILLS' VALUE: 10,000 hourly income.

This structure was available through the removed Gifts. No longer available.
Oilrig.png
Petrol Rig
Structure
War Chip outdated unit

Attack: 10
Defense: 50
Force: Generates 1,000,000/hour income when active in Force.

SKILLS' VALUE: 1 million hourly income & 0.375 heal per naval unit.

Acquired through the War Chip Archive.

Refuel: 30% chance to heal 0.625-1.875 for each friendly Naval unit (0.375 avg heal/Naval)
RedflagJ.png
Rally Flag
Structure
Attack: 0
Defense: 0
Force: Generates 1,500/hour when active in Force.

SKILLS' VALUE: 1,500 hourly income.

Acquired through the Barracks
Foundry.jpg
Power Plant
Structure
Attack: 0
Defense: 0
Force: Generates 150,000/hour when active in Force.

SKILLS' VALUE: 150,000 hourly income.

Acquired through the Barracks.
Smallfoundry.jpg
Foundry
Structure
Attack: 0
Defense: 0
Force: Generates $15,000/hour when active in Force.

SKILLS' VALUE: $15,000 hourly income.

Acquired through the Barracks. 
Communications.jpg
ComSat Terminal
Structure
Attack: 0
Defense: 0
Force: Generates $4,000/hour when active in Force.

SKILLS' VALUE: $4,000 hourly income.

Acquired through the Barracks as reward once completed the Experience Achievement.
Arctisextractor.jpg
Fortified Extractor
Structure
Attack: 0
Defense: 15
Force: Generates $250,000/hour when in active force.

SKILLS' VALUE: 2.5% avg Defense increased & $250,000 hourly income.

Acquire through the War Chip collection.

Fortification: 25% chance to increase Defense by 10%
Pinup150.png
Eva
Commander
Unique
Attack: 20
Defense: 30
Force: Health increased by 160
           Increase hourly income by 10% when active.

SKILLS' VALUE: 2 average heal & 10% hourly income increased.

Acquired through the War Chip Archive.

Salvation: 25% chance to heal 4-12 (2 avg heal)
Industrialist.jpg
Morgan
Commander
Unique
Attack: 4
Defense: 12
Force: Health increased by 90
           Generates $150,000/hour when active in your force.

SKILLS' VALUE: $150,000 hourly income.

Acquired through the War Chip Archive.
Commandcenter.jpg
Command Center
Structure
Unique
Attack: 16
Defense: 30
Force: Health increased by 30.
           Generates $50,000/hour when active in your Force.

SKILLS' VALUE: 0.3 Armored jam & $50k hourly income.

Acquired through the Barracks as CR purchase once reached the Warlord Combat Rank (2,000 CR points)

Force Field: 30% chance to prevent an enemy Armored unit from entering battle (jam)
Magistrate.jpg
The Magistrate
Commander
Unique
Attack: 22
Defense: 24
Force: Health increased by 180
Force: Generates $15,000/hour when active in your force

SKILL'S VALUE: 2.1 avg damage & 1.75 avg heal & $15,000 hourly income.

Acquired as 3% mission drop during "Surgical Strike" in The Spire location.

Imperial Rage: 35% chance to deal 3-9 damage (2.1 avg dmg) and heal 5 (1.75 avg heal)

NOTE:
When you rescue The Magistrate you will get the "Hero of the Imperium" Milestone Achievement.
Battle Flag
Structure
Attack: None
Defense: None
Force: Generates $2,500 / hour when active in your force.

SKILLS' VALUE: $2,500 income / hour

Acquired as 8% mission drop at "Engage Commander Gustav" in the Blackmarsh location.
Skycomcore.jpg
SkyCom
Structure
Unique
Robotic
Attack: 40
Derfense: 40
Force: Generates $150,000/hour when active in force.

TOTAL VALUE: 4.8 avg damage & 2.4 avg heal

Acquired through the collection with the following Tokens: 1 Invincibility + 1 Imperialism + 1 Diplomacy + 1 Blood + 4 Pride  + 20 Loyalty

Combat Sentience: 60% chance to deal 4-12 damage (4.8 avg dmg) & heal 4 (2.4 avg heal)