Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Showing posts with label Anti-Xeno. Show all posts
Showing posts with label Anti-Xeno. Show all posts
Generalstavrose.jpg
Stavros
Commander
Unique
Attack: 100
Defense: 80
Force: Health increased by 220

SKILLS' VALUE: 2.5 avg damage & 1 avg Robotic unit reinforced & 0.5 Xeno jam.

Acquired as 5% mission drop during "Orbital Assault Defense" in the Artemis Station location

Technophage: 50% chance to deal 3-7 damage (2.5 avg dmg) and bring two Robotic units into battle.

Xeno Disruptor: 50% chance jam an enemy Xeno unit.
Freddie.png
Freddie
Commander
Unique
War Chip outdated unit
Attack: 36
Defense: 32
Force: Health increased by 200

SKILLS' VALUE: 3.5 avg heal & 0.35 avg Xeno jam

Acquired through the War Chip collection

Fearlessness: 35% chance to heal 10 (3.5 avg heal) and prevent an enemy Xeno from entering battle.
Invasionarray.jpg
Gungnir
Structure
Unique
Attack: 0
Defense: 500

SKILLS' VALUE: 8 avg damage + extra 0.75 avg dmg Vs. each enemy Xeno

Acquired as mission drop from The Gungnir in the Artemis Station Location

Orbital Defense Blast: 50% chance to deal 4 flurries for 2-6 damage each one (8 avg dmg)

Xenoplasmic Blast: 50% chance to deal 0.75-2.25 damage (0.75 avg dmg) for each enemy Xeno unit.

Miningtank.jpg
Tremor Hunter
Assault
Armored
War Chip outdated unit
Attack: 36
Defense: 32

SKILLS' VALUE: 2.25 avg damage & 0.45 Xeno jam

Acquired through the War Chip Archive in the Armory.

Seismic Blast: 45% chance to deal 2-8 damage (2.25 avg dmg) and prevent an enemy Xeno from entering battle.

NOTE:
In some cases, Devs released mission drop units much better than other War Chip units, outdating then the WC units and making it useless. In this case, Enforcer Mech came to replace in our anti-Xeno setups the Tremor Hunters.

Comparison between this War Chip unit and its free counterpart (Mission drop)

     UNIT                    Average damage                     Proc rate to jam a Xeno
Tremor Hunter................... 2.25 ......................................... 45% .............
Enforcer Mech .................. 3 .............................................. 65% .............       



Sharpshooter

Assault
Infantry

Attack: 70
Defense: 100

SKILLS'  VALUE: 8 avg Epic damage (PvE) & 0.5 Xeno jam (PvP or PvE)

Acquired with the Enclave Assault collection with 40 Aerial Assault Tokens. This is currently the more expensive unit to collect.

XenoHunter: 50% chance to deal 8-24 Epic damage (8 avg epic dmg) and jam an enemy Xeno unit.

Boosted by Ragnarok and Boris, this unit can deal 11 avg boosted dmg.
Other posible boost for Infantry are: Barracus (rally by +1); Hydraulis (boost attack by 25%); Gunrunner (boost attack by 15%).

NOTE: Check the Epic Assault units Table to compare with other units.

This unit is the best option to bring as reinforcement in Epic Bosses for Cassandra, Halcyon and Drop Pod (placed after Equalizer if you use armored units to deal epic damage).

The second best option for them is the Tactical Infantry.

Enforcer Mech

Assault
Robotic

Attack: 80
Defense: 70

SKILLS'  VALUE: 3 avg damage  &  0.65 Xeno jam (PvP or PvE)

Acquired as drop from the "Rise of the Enclave" mission of the Artemis Station mission tier.

Gunswarm: 50% chance to deal 3-9 damage (3 avg dmg)

Sweeping Advance: (Requires 5 Enforcer Mechs in active) 65% chance to jam an enemy Xeno.