Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Zander
Commander
Unique
Attack: 200
Defense: 300
Force: Health increased by 400

SKILLS' VALUE: 12 avg damage & 0.6 avg Assault reinforced & 15% avg enemy attack decreased.

Acquired through the Faction collection.

Ambush: 60% chance to deal 5-15 damage (6 avg dmg) and bring an Assault unit into battle

High Ground: 60% chance to deal 5-15 damage (6 avg dmg) and decrease boosted enemy attack by 25%

NOTES:
Zander had before get his skills changed, two defensive procs:
The enemy attack reduction by 25% that still getting and a defensive boost of +25% into the Ambush skill, now switched into an Assault reinforcement and heaviest damage.

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