Developed by Germán Jaramillo (Blackblade)

Special thanks to Robert Skoglund, to Luke Royal, who took their time to revise those files, allowing me to fix any error or missed unit and to Bane Kovačević (aka Lord Edict) first one in the Beta Team to check and test all the WM units.

Also thanks to: WM Blem, WM Wiki, Anders Risvold, Josh Rudisill, Aris Theodosiou, Victor Vieira, Les Thompson, Robert Skoglund, Jack Fletcher, Thomas Bernhardsen, Angela Dee Viger who contributed at same stage providing stattistics or giving away ideas to improve this section.
Augmentations
(Tier I)
The augmentations are permanent boosts that can only be placed in the "Augmentation" slot. Currently now only the Goliath Aug V Formation allows to use 1 of those Augmentation at once. 
It is posible that future new Augmentations with highest tiers would be released.
  100 Gnorax Tokens are required to purchase any of the following Augmentations through the Vindicator Collection.:

Purity Augmentation
Purity: Prevents an unit from being controlled and increases damage from Righteous units.
100% Control-Prevention & 100% rallying all Righteous by +1 to each proc damage ability

Metal Augmentation
Metalworks: Brings an extra Robotic unit and increases damage by Robotic units.
100% to reinforce a Robotic unit & 100% rallying all Robotic by +1 to each proc damage ability

Oceanis Augmentation
Oceanis: Deal damage and increases damage from Naval units.
100% to deal 8 - 18 damage (13 avg dmg) & 100% rallying all Naval by +1 to each proc damage ability

Enclave Augmentation
Enclave Will: Prevents an unit from being jammed and increases damage from Xeno units.
100% Jam-Prevention & 100% rallying all Xeno by +1 to each proc damage ability

Cannibal Augmentation
Cannibal Force: Heals massively and increases damage from Bloodthirsty units.
100% to heal 20 & 100% rallying all Bloodthirsty by +1 to each proc damage ability

Skyshard Augmentation
Skyshard: Prevents an enemy Reinforcement from entering battle and increases damage from Flying units.
100% Reinforce-Prevention & 100% rallying all Flying by +1 to each proc damage ability

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